Eagles Rest + UL:Lost Coast Compatibility Patch
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This patch file peforms the following:

* Major land tears closed.
* Provides working landscape LOD for the island as well as the northern portion of Lost Coast.

The patch including support for Castle Seaview performs the following additional steps:

* All adjustments made by the Lost Coast+Seaview patch, all the way down to Garlas Malatar (Knights of the Nine ruin).
  This covers major land tears, path grid adjustments, and moving Lost Coast's driftwood objects back up on shore.

Requirements
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If using only Eagles Rest and Lost Coast:

* Unique Landscapes: Beaches of Cyrodiil - Lost Coast 1.6.2 or higher.
* Eagles Rest 1.0 or higher.

If combined with Castle Seaview:

* Castle Seaview 1.1 or higher.
* Unique Landscapes: Beaches of Cyrodiil - Lost Coast 1.6.2 or higher.
* Eagles Rest 1.0 or higher.

Load Order
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If using only Eagles Rest and Lost Coast:

EaglesRest.esp
xulBeachesOfCyrodiilLostCoast.esp
EaglesRest+LostCoast Patch.esp

If combined with Castle Seaview:

EaglesRest.esp
xulBeachesOfCyrodiilLostCoast.esp
Castle_Seaview.esp
EaglesRest+LostCoast+CastleSeaview Patch.esp

Installation
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Place ONLY ONE patch esp file in your Data folder with your other plugins.
Install the appropriate LOD meshes to go with it. The folder names should be sufficient to identify which ones to use.
If prompted to overwrite landscape LOD files, say yes, otherwise you'll end up with something that looks really lame.

Activate the patch in the proper load order.
Enjoy!

Compatibility
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These patches will be incompatible with any other mods that also affect the northwestern portions of UL Lost Coast. Especially those in combination with Castle Seaview.
Most likely to be affected are any Sutch mods which have landscape edits near the shoreline. No plans to cover this contingency are being considered.

The ship to Cybiades is far enough south to be unaffected.

Version History
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1.0 - Initial release.